sqlklion.blogg.se

The bards tale 4 walkthrough
The bards tale 4 walkthrough









the bards tale 4 walkthrough

So, if you want a front-liner to have this skill to break concentration of casting enemies, they actually do need Intelligence to make it effective. Intelligence influences Mental damage, including the skill Skull Knocker.Keep this in mind when equipping them with weapons. So you actually do want your damage casters to beef up their Strength score. Strength helps with the damage of your non-mental damaging spells, like Warstrike.Due to the opportunity system it's ok to have specialist characters who do most of the damage and others who sit in reserve and support them. Emphasize strength over most other stats for physical damage characters, include mages.

the bards tale 4 walkthrough

Level 30 may be possible but I have yet to hear of anyone actually hitting it.

the bards tale 4 walkthrough

Max level is somewhere between level 24 and level 28 or so depending on how much side content you do.The higher-level mage spells can be very potent but are a bit hard to use consistently due to high spell point cost - if you want to use the big spells, you'll need some way to boost SP generation (Best options are probably either a bard with the pipes tree or a vampiric source dagger). For mage spells, Fan of Flames, Conjuror's Mark, Crackling Bolt, and Arcane Barrage are all you really need (especially if coupled with Falkentyne's Fury).If you do not attack with weapon skills or if you plan on using artifact weapons (spectre snare, etc.) you may be better off not taking weapon skills and using elven weapons or artifacts as stat sticks. Therefore, If you attack with weapon skills you probably want to take weapon passives and use purchased weapons (bows, longswords, maces, etc.) for the skill bonuses they give.The same is true of most (possibly all) weapon skill passives they function off of skills, not actual weapons.Make sure you're using the right weapon for the skill, though - equipping a Long Bow helps Rain of Arrows, not Loose Arrow! You do not need to have that kind of weapon equipped to use a given weapon skill, but equipping a weapon may help use that skill - for example, you can use the "loose arrow" skill without a bow equipped, but equipping a short bow will let you use "loose arrow" more often. Weapons and weapon skills (including passives) are somewhat counter-intuitive.

the bards tale 4 walkthrough

  • The armor and shield skills make a big difference you want at least one frontliner with strong defenses and Taunt, and at least one party member who can strip armor (easiest way is via the two-hander tree, but there's also a wand with the ability about halfway through the game).
  • Think about which capstones skills you want to unlock and make sure you get the prerequisites before about level 15, so you can unlock the capstones as soon as the Review Board allows.
  • Because you can only use four active skills at once, it makes sense to put most of your points in passive boosts, with only a few specific active abilities per character.
  • A new character starts with three "Free" skills and three points to spend (Melody starts with those three points already spent) you can unlock the second tier at eight points spent, around level 6ish, and the third tier at 16 points spent or level 14ish. The little arcing bands on the screen tell you how many points you need to spend to unlock the next tier, which you do by going to the Review Board after spending that many points.
  • Plot out your skill choices in advance, it will make the game a lot more manageable.
  • If you can't get somewhere after digging around a bit, you probably don't have the tools to unlock it yet - move on to something else for a bit and you may find what you need.
  • The game assumes you're going to do an immense amount of backtracking.
  • Whoever you send, don't count on seeing them again.
  • When given the choice of which party member to send off solo at the beginning, if you kept Melody as your primary, the smart strategic choice is probably to send the Green Lady away, as you get another mage character almost immediately afterwards it's a good idea to have at least one character of each archetype in the party.










  • The bards tale 4 walkthrough